Category: Camp
Waikato Waldorf School Fair 2014
A selection of photos from the Waikato Waldorf School Fair in 2014
Site Update
Here is a list of the recent updates to the site
- Image gallery, I wasn’t happy with how it was working so I rebuilt it
- Galleries added, St Johns 2016, St Sebastions 2016, Crown Tournament 2016
- Music, I’ve been adding to the music section and updating the sample files so each tune should have a pdf of the music, a Musescore file for the music and mp3’s of the whole tune and the various parts
- Games, I have been working through the games section to get a consistent look for each entry.
Boxes
One of the goals with my encampment has been to have no clearly modern things lying around.
To help with this, and to make life easier when packing for camp I have a number of different boxes that things get stored in. This is an every changing situation as I acquire new kit, retire old items etc.
The basic set of boxes at the moment are made up of 8 different boxes, these are
Labour Weekend 2023
Cluain hosted another magnificent event over Labour Weekend, October 21st to October 23rd. As always this was at the marvellous setting of Braythwayte Manor just outside Rotorua, New Zealand.
We had 3 days of camping, eating wonderful food prepared from scratch in the camp’s open kitchen and cooked over a fire. There was also dancing, music, fighting, archery, games and craft work.
Labour weekend camp is less structured than most and is very much a ‘bring what you want to work on’ style of camp. While my current health doesn’t allow for much in the ways of physical activity I did spend time playing games and talking with friends both old and new.
St Sebastians 2021
Another year and another St Sebastians event. This year about 90 people attended the event. It was truly lovely to see so many people enjoying themselves
While St Sebastians is traditionally an archery focused event, we also had both heavy and rapier tournaments happening.
The heavy tournament had a random weapon wheel. Each fighter was weapons were determined by 2 spins of the wheel, one for each hand. There were also some special weapons, such as a haddock, a broken bottle, rolling pin and troll club, that added to the mix.
St Sebastians 2018
St Sebastian’s was a special event this year. It marked the 10th anniversary of Ed and Elizabeth running this on their property. As such Ed had made some extra special site tokens, individual pottery cups, for the attendees.
As always there was a game running over the weekend. The prize this year was a crossbow. This was eventually won by William de Cameron.
The main event at St Sebastian’s is the archery tournament.
This year it was broken down into 3 categories, all shot at the same time.
Mid-Winter Coronation 2017
Within the SCA there are a number of Kingdoms, each ruled by a King and Queen. Every 6 months a new King and Queen are appointed by a heavy combat tournament, with the winner becoming the next Monarch along with his or her consort.
Within Lochac these tournaments take place in May and November. The in July and January the new King and Queen are crowned.
This year the Midwinter coronation was held in the Canton of Cluain, at the beautiful Hamilton Gardens.
Labour Weekend 2016
As we have been doing lots with the SCA here we haven’t done much actual living history camping where you have no modern conveniences. This weekend will be different. Master Ed Braythwayte of the SCA is once again hosting a camp at his property but this year he has deemed that the house is off limits, except for the toilet. There is access to fresh water as well but aside from that everything will be stored, prepared, cooked or worked on in camp. There will be no modern tools, like gas cookers or torches. so it is back to open fires and candle light
Camp Fires
Within our camp environment fire is one of the most import things. It is used for cooking on, to help keep us warm, to dry wet clothing, to provide light and as a communal gathering place.
When ever possible we have a cooking fire of some sort. If we are allowed we dig a fire pit, where we aren’t we have a raised fire tray. Typically the fire is kept going though out the camp and chopping wood, checking, raking and stoking the fire is a continuous thing.
Lanterns
In the past we have used fairly modern looking lanterns with tea lights or small votive candles. While these have worked well enough they don’t look right anymore and are slowly being replaced by more period looking lamps.
Originally we were going to replace them with horn lanterns. This posed a couple of problems. Firstly trying to buy them in NZ is proving difficult so we would have to order in from overseas, this has implication with NZ MAF as there is animal product involved. Secondly making our own meant sourcing horn and learning to split it down and flatten it. We have been able to get 1 horn lantern while we were at the re-enactors market in the UK.
Category: Event
Crown Tournament 2023
A selection of photos from the Crown Tournament held in Ildhafn in 2023
Crown Tournament 2015
A selection of photos from the Crown Tournament held in Ildhafn in 2015
Ildhafn Martial Academy 2025
Over the weekend of the 17 and 18th May 2025 Ildhafn hosted a martial academy. On offer was Armoured(heavy) combat, Fencing, Archery and Combat Archery.
I wanted to do all of the streams but as that wasn’t possible I decided to do the Armoured Combat stream.
Sir Eva von Danzig, a Knight and former Queen of
Lochac had been persuaded to fly over from Innilgard(Adelaide) to impart some of her wisdom.
In her first session she took us through some of the theory and preparedness for heavy combat. Then after a lovely lunch we armoured up and went through defensive exercises, practicing maintain range with an opponent, look to assess where a threat is coming from and how to move to best avoid it and take advantage of the resulting position. We then moved outside to do some full contact drills and pick-ups(free sparing).
The afternoon finished off a session on war tactics and brought the combat archers in so we could look at how to best work with them. This was followed by a couple of skirmishes.
Labour Weekend 2023
Cluain hosted another magnificent event over Labour Weekend, October 21st to October 23rd. As always this was at the marvellous setting of Braythwayte Manor just outside Rotorua, New Zealand.
We had 3 days of camping, eating wonderful food prepared from scratch in the camp’s open kitchen and cooked over a fire. There was also dancing, music, fighting, archery, games and craft work.
Labour weekend camp is less structured than most and is very much a ‘bring what you want to work on’ style of camp. While my current health doesn’t allow for much in the ways of physical activity I did spend time playing games and talking with friends both old and new.
St Sebastians 2021
Another year and another St Sebastians event. This year about 90 people attended the event. It was truly lovely to see so many people enjoying themselves
While St Sebastians is traditionally an archery focused event, we also had both heavy and rapier tournaments happening.
The heavy tournament had a random weapon wheel. Each fighter was weapons were determined by 2 spins of the wheel, one for each hand. There were also some special weapons, such as a haddock, a broken bottle, rolling pin and troll club, that added to the mix.
St Sebastians 2018
St Sebastian’s was a special event this year. It marked the 10th anniversary of Ed and Elizabeth running this on their property. As such Ed had made some extra special site tokens, individual pottery cups, for the attendees.
As always there was a game running over the weekend. The prize this year was a crossbow. This was eventually won by William de Cameron.
The main event at St Sebastian’s is the archery tournament.
This year it was broken down into 3 categories, all shot at the same time.
Mid-Winter Coronation 2017
Within the SCA there are a number of Kingdoms, each ruled by a King and Queen. Every 6 months a new King and Queen are appointed by a heavy combat tournament, with the winner becoming the next Monarch along with his or her consort.
Within Lochac these tournaments take place in May and November. The in July and January the new King and Queen are crowned.
This year the Midwinter coronation was held in the Canton of Cluain, at the beautiful Hamilton Gardens.
St Catherines Faire and the Bal d' Argent 2016
The weekend of the 5th and 6th November was Ildhafn’s annual St Catherines Faire. Normally this event runs in December but this year it was in early November. As part of the event, Ildhafn hosted the Bal d’Argent. This is the annual ball of the guild of the Silver Rondel, Lochac’s official dance guild. This meant that most of the weekend was devoted to music and dance practice, with the main ball being on the Saturday night, This was exciting for us as we have been dancing with the SCA for almost 3 years now and we have been hosting the Ildhafn music group for over a year.
Labour Weekend 2016
As we have been doing lots with the SCA here we haven’t done much actual living history camping where you have no modern conveniences. This weekend will be different. Master Ed Braythwayte of the SCA is once again hosting a camp at his property but this year he has deemed that the house is off limits, except for the toilet. There is access to fresh water as well but aside from that everything will be stored, prepared, cooked or worked on in camp. There will be no modern tools, like gas cookers or torches. so it is back to open fires and candle light
St Johns 2015
Over the weekend of the 10th – 12th July we attended the annual Cluain event of St Johns.
This is an SCA camp held in the Waikato region. While normally we would take our tent and camp we decided to make use of the bunk rooms available at the site, and it was very fortunate that we did as temperatures over the weekend dropped to around -2. Fortunately both the main hall and bunk rooms were nice and warm once the heaters got started.
Waikato Waldorf Festival 2014 Review
The Waikato Waldorf Festival is a 1-day event at the Waikato Waldorf school. It is one of the main fundraisers and is always themed medieval. We have attended as part of the living history village for the past few years.
This year the village was organised in a timeline from Roman to Renaissance. we were part of the high medieval area. As usual, we had the space trades set up, unfortunately, this year the weather didn’t play nicely so we moved the stall inside the tent for protection. Alongside this, I was making a leather box for a friend of ours.
Category: Music
Amoroso
Date:
14th century (Trecento period, c. 1350)
Description:
Amoroso is a short Italian dance from the 14th century, likely a ballata or estampie style instrumental piece. It exemplifies the lively and graceful character of secular dance music in the Italian Trecento, with a flowing melodic line and rhythmic vitality.
Discussion:
The piece appears in the London Manuscript Add. 29987, one of the primary sources of medieval Italian instrumental music. Like other works from this manuscript, Amoroso is monophonic and was likely played on instruments such as the vielle, recorder, or lute, possibly with improvised accompaniment. While the composer is unknown, the music reflects the courtly elegance of the time and is suitable for both dance and listening contexts. Its title, “Amoroso” (loving, affectionate), suggests a gentle, perhaps flirtatious character.
Bell Qui Tiens Ma Vie
Date:
Late 16th century (published 1589)
Description:
“Belle qui tiens ma vie” is a charming and elegant French pavane composed by Thoinot Arbeau, featured in his famous dance manual Orchésographie. The piece is both a dance and a love song, expressing devotion to a beloved with courtly grace. Its slow, stately rhythm and lyrical phrasing make it ideal for Renaissance dance performances and vocal or instrumental ensembles.
Discussion:
This pavane exemplifies the late Renaissance blend of music and movement—Orchésographie includes dance instructions alongside the music, suggesting how it would have been used at court. The song is strophic, with each verse set to the same melody, making it easy to learn and perform. It has become a favorite in early music circles and is often adapted for voice, recorder consorts, or lutes.
Black Alman
Date:
Early 17th century (c. 1600–1615)
Description:
“Black Alman” (or “Black Almain”) is a stately instrumental dance in almain (allemande) style, popular in England during the late Renaissance and early Baroque period. Often attributed to composers like Anthony Holborne or Thomas Morley, it was a well-known tune performed at courtly events, masques, and social gatherings. Its elegant, steady rhythm and clear structure made it ideal for formal dancing.
Discussion:
The almain was a duple-meter dance of German origin, adapted into English court life with a more measured and graceful character. “Black Alman” survives in several lute and keyboard manuscripts, and is frequently arranged for viols, recorders, or mixed consorts. While the origin of the “black” in the title is uncertain, it may refer to black attire traditionally worn for formal dances, or simply to distinguish it from other almains.
Composer:
Anonymous (sometimes attributed to Thomas Morley or Anthony Holborne)
Earl of Essex Measure
Date:
Late 16th century (likely composed around 1590)
Description:
The “Earl of Essex Measure” is a stately, elegant English court dance from the late Renaissance period. This piece was likely composed in honour of Robert Devereux, the 2nd Earl of Essex, a prominent figure in the Elizabethan court. As a “measure,” it is a slower, more graceful dance compared to faster forms like the galliard.
Discussion:
The “Earl of Essex Measure” is a fine example of Elizabethan courtly dance music, designed for a slow and stately dance often performed in the noble courts of England. While the authorship of the piece is uncertain, it remains an important part of the early English dance tradition. The music is characterised by its simple, yet expressive structure, making it ideal for performance on keyboard instruments such as the virginal or harpsichord, as well as for small instrumental ensembles. The piece may also be performed on stringed instruments such as the lute or viol.
Horses Bransle
Date: Late 16th century
Description:
Horses Bransle (or Branle des Chevaux) is a lively French dance from the Renaissance period, characterised by its mimetic elements—dancers imitate the movements of horses through rhythmic hopping and stamping. It was often performed in a line or circle, making it a popular social dance.
Discussion:
This bransle is part of a larger collection of branles described by Thoinot Arbeau in his 1589 dance manual Orchesography. The dance is playful and accessible, making it a favourite for both historical performance groups and educational settings.
Lorraine Alman (Almande Lorayne)
Date:
Early 17th century (first published c. 1612)
Description:
The Lorraine Alman is an instrumental dance piece from the Liber Primus Leviorum Carminum, a collection of lighter, dance-related works from the early 17th century. The Alman is typically performed in a moderate duple time and is characterised by its lively, yet stately rhythm, suitable for courtly dance settings. The piece reflects the fusion of English and continental dance styles of the period, blending the German-originated Alman form with regional influences like those from Lorraine.
Ly Bens Dystonys
Date:
Late 14th century (exact date unknown)
Description:
Ly Bens Distonys is an English medieval dance or song often classified as a ballad or a lieder. The piece is noted for its playful and somewhat humorous treatment of a subject, as well as its repetitive and simple musical structure, characteristic of late medieval English song forms. The title roughly translates to “The Ben’s Distonys” or “Ben’s Troubles,” with “Bens” likely being a reference to a character (possibly an abbreviation or nickname).
Madam Sosilia Alman
Date:
Late 16th century
Description:
Madam Cecilia’s Alman, alternatively named Madam Sosilia’s Alman, is a lively Renaissance dance piece, belonging to the family of Almain or Alman dances. This particular piece is named after Saint Cecilia, the patron saint of music, a common reference in Renaissance music, especially when dedicated to notable figures or occasions. The Alman is a slow or moderate-paced dance in duple time, often used in social gatherings and courtly settings. Madam Cecilia’s Alman is a bright, spirited composition that captures the grace and elegance of the time.
New Alman (Almande Novelle)
Date:
Late 16th to early 17th century (c. 1599–1611)
Description:
“New Alman” is a popular English Renaissance dance tune, most famously associated with John Playford’s later The Dancing Master collections, though earlier manuscript versions exist. The term “Alman” (also spelled “Almain”) refers to a type of stately duple-time dance of German origin, adopted into English courtly and domestic repertoire. This piece is typically instrumental and features a graceful, measured rhythm suitable for courtly dance.
Queen's Alman
Date:
Late 16th century (likely composed c. 1590s)
Description:
The Queen’s Alman is a well-known example of a Renaissance dance, specifically an alman, which was a popular courtly dance in the late 16th century. The alman is generally a lively, upbeat dance in duple time (4/4), often characterised by its steady rhythm and lively, catchy melodies. This piece is attributed to John Dowland, one of the leading composers of the Renaissance period, known for his contributions to both vocal and instrumental music.
Stella Splendens
Date:
Late 14th century
Description:
Stella Splendens is a vibrant pilgrim song from the Llibre Vermell de Montserrat, a manuscript compiled circa 1399 at the monastery of Montserrat in Catalonia. The title translates to “Shining Star”, referring to the Virgin Mary, who is praised in the song as a beacon of light guiding pilgrims to her holy shrine.
Discussion:
This piece is one of the most well-known from the Llibre Vermell. It features a catchy, dance-like melody in a lively triple metre, making it ideal for group singing and processions. The song’s structure allows for responsorial or alternated performance and has been interpreted both as a monophonic piece and with added harmonies in modern settings.
The Old Alman
Date:
Early 16th century
Description:
The Old Alman is an English folk tune often categorized as an alman, a popular type of dance music during the Renaissance period. It is lively and rhythmic, typically performed in a 4/4 time signature and known for its simple, repeating structure, which was common in dance music of the time.
Discussion:
The tune is attributed to be part of the repertoire in the early 16th century, and though its precise origin is unclear, it appears in several early music collections. Like other almans, The Old Alman was likely performed in both court and informal settings, often as part of a larger suite of dances. The alman was a staple of the Renaissance dance repertoire, and this particular tune was easy to play, making it accessible for both professional and amateur musicians.
The Scottish Bransle
Date:
Late 16th century
Description:
The Scottish Bransle (also spelled branle or brawl) is a Renaissance dance tune included in Thoinot Arbeau’s Orchésographie (1589), a dance manual that describes popular dances of the time along with their music and choreography. Despite its name, the Scottish Bransle is not of Scottish origin but was inspired by French interpretations of Scottish musical style.
Discussion:
Bransles were group dances performed in a circle or line, often involving simple steps suitable for social gatherings. The Scottish Bransle is in duple time and features a repeating structure that aligns with the basic stepping pattern described by Arbeau. The tune is catchy and energetic, making it a favourite in early dance and music circles.
Tinternell
Date:
Late 15th century or early 16th century
Description:
Tinternell is a lively and well-known dance tune, often associated with the Renaissance period. It is commonly categorised as a volta, a type of dance in triple time. The melody is bright and repetitive, with a rhythmic structure that invites movement, making it a popular choice for court dances and festivities of the time.
Discussion:
The origins of Tinternell are somewhat unclear, though it is generally considered to be of German or Flemish origin. It was popular across Europe during the late 15th and early 16th centuries. The piece appears in a number of Renaissance collections and is often arranged for both instrumental and vocal performances. Though it originally would have been played on instruments such as the lute or organ, modern renditions of Tinternell are often arranged for ensembles of early music instruments like viols, recorders, and other period instruments.
Washerwoman's Bransle
Date:
Late 16th century
Description:
Washerwoman’s Bransle (also known as Branle des Lavandières) is a lively French dance from the Renaissance period. It belongs to the family of branles—circle or line dances popular in court and country settings across France and beyond. This particular dance is light-hearted and humorous in character, often incorporating mimed movements of washing clothes, and is suitable for both performance and participatory dance events.
Discussion:
Collected in Thoinot Arbeau’s Orchésographie (1589), a manual of Renaissance dance and music, Washerwoman’s Bransle is a fine example of music that was composed specifically to accompany dance steps. The music features a repetitive, bouncy rhythm well-suited to the mimed actions of the dance. It is typically played by a small consort of recorders, viols, or other Renaissance instruments, though it also works well for voices or mixed ensembles.
Category: Project
Knife Making
On of the projects I did over the past couple of years was knife-making. I made two sets of eating knives with prickers. Both times under the guidance of Master Edward Braythwayte
For each knife, I started with some steel bar that I copied the outline of the knife on. I then cut out the blank with an angle grinder.
Getting the basic shape .
Shaped worked out. I messed up slightly with the hilt end.
Pourpoint
It appears that there are 2 different garments that get called a pourpoint. One is an outer layer, often padded that may have started as part of a knight’s armour. The other is a waistcoat style garment that was used to attach the hose, or sometimes with armour the leg harness, as an alternative to a belt.
The pourpoint style we decided to make was a simple waistcoat with no skirt. It was to have a lining to help handle any strain put on it. The outer layer is white linen with the lining of calico.
Leather Box
In this project, I am making a leather box for a friend of mine.
The box design I decided to use has a joined lid so was to be made out of a single piece of leather. The final dimensions were to be 8″”x5″”x2″”. The pattern for it looks like this
I cut the basic shape out but left the corners in for the places that would be stitched together, the grey areas on the pattern. These I cut with V gouge instead of a knife so that I had a mitred edge to work with.
Category: Game
Glückshaus
Number of players: 2+
Type of game: Dice
Period: 1500+
Glückshaus (German for “House of Fortune”) is a traditional dice game of luck and simple strategy. Played since the late Middle Ages, it uses a specially numbered board and two dice. Each number represents a “room” in the house, some of which have symbolic or festive meanings—most notably the Pig, Wedding, and King.
History of Glückshaus
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Origins: Glückshaus originated in 15th or 16th century Germany, and became popular across Austria, Switzerland, and the Low Countries.
Knucklebones
Number of players: 2+
Type of game: Skill
Period: 1400BC+
Knucklebones is an ancient game of skill and chance, originally played with the ankle bones (astragali) of sheep or goats. It has appeared in cultures across ancient Greece, Rome, Egypt, and Central Asia, and is considered an ancestor to dice and modern dexterity games like jacks.
History of Knucklebones
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Ancient Origins: Dates back at least to 1400 BCE in the Eastern Mediterranean.
Ludus latrunculorum
Number of players: 2
Type of game: Boardgame
Period: 116BC
Ludus Latrunculorum, often simply called Latrones or the Game of Brigands, was a strategic Roman board game of tactics and capture, bearing resemblance to both chess and draughts. Though the full rules have been lost, a compelling reconstruction has been developed from literary and archaeological sources.
History of Ludus Latrunculorum
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Origins: Roman Empire, possibly adapted from earlier Greek games like Petteia or Poleis.
Three Mans Morris
Number of players: 2
Type of game: Board
Period: 1400BC+
Three Men’s Morris Also known as 3 Men’s Morris, Tapatan (in the Philippines), or Tic-Tac-Toe’s clever cousin, this is the most compact and swift version of the Morris games. It’s easy to learn, quick to play, and ideal for young learners or fast, strategic duels.
History of Three Men’s Morris
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Ancient Beginnings: Archaeological finds suggest Three Men’s Morris is among the oldest known board games, with roots possibly stretching back to early Egypt, Greece, and India. Boards scratched into stone slabs have been uncovered in temples and ancient homes.
Twelve-Mans Morris
Number of players: 2
Type of game: Boardgame
Period: 14th Century
Twelve Men’s Morris (also known as 12 Men’s Morris, Merelles, or Mühle) is a classic abstract strategy board game that dates back to the Roman Empire. It’s part of the larger family of Morris games, including Three Men’s Morris, Six Men’s Morris, and Nine Men’s Morris.
History of Twelve Men’s Morris
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Ancient Roots: The game originates from the Roman Empire and may be even older, with precursors in ancient Egypt. Boards scratched into stone have been found at temples and military sites.
Nine Mans Morris
Number of players: 2
Type of game: Boardgame
Period: 14th Century BC
Nine Mans Morris Also called 9 Men’s Morris, Mill, Merels, or Mühle, this is the most famous and widely played variant of the Morris family of games. It combines simplicity and strategic depth, with roots in ancient history and a legacy across cultures.
History of Nine Men’s Morris
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Ancient Origins: Nine Men’s Morris may trace its roots to ancient Egypt, with boards dating back to around 1400 BCE. The Romans popularised it across Europe, and it spread through military and cultural contact.
One & Thirty
Number of players: 2+
Type of game: Card
Period: 15th Century
One and Thirty (also written 31, Einunddreißig, or Trente-et-un) is a classic gambling card game of European origin. Played in taverns and courts from the 16th century onward, it is considered one of the oldest recorded games of its kind and a precursor to blackjack. The aim is simple: assemble a hand as close as possible to thirty-one points, ideally in a single suit.
Herkle
Number of players: 2-4
Type of game: Boardgame
Period: Period-esq (2006)
Herkle is an adaption of Qwirkle, a modern abstract strategy game for 2 to 4 players, involving matching tiles by colour and shape in a grid. Created by Susan McKinley Ross and published in 2006, the game has won numerous awards, including the Spiel des Jahres (Game of the Year) in 2011. It is easy to learn and well-suited for families, combining elements of dominoes, Scrabble, and set collection.
Mijnlieff
Number of players: 2
Type of game: Boardgame
Period: Period-esq (2010)
History
Mijnlieff is a period-esq game designed by Andy Hopwood in 2010.
The standard game is played on a 4 x 4 square grid. Each Player has eight pieces with two of four different symbols. Each piece when played determines where your opponent can play their next piece.
In Mijnlieff each piece you play instructs your opponent to play in a straight line (either orthogonally or diagonally) from the piece just played, to play away from, or to play adjacent to the piece just played. The aim is to form lines of 3 but with your opponent controlling where you can play this is harder than it sounds. If you can play so your opponent is unable to go you get a free play anywhere on the board.
Stonewall
Number of players: 2
Type of game: Boardgame
Period: Period-esq (1996)
Stonewall is a strategic board game released in 1996 by Stonewall Developments, a New Zealand-based publisher. Designed by Grant Bullot, Mark McGregor, and Roger Bullot, the game accommodates 2 to 4 players
Tablero de Jesús
Number of players: 2
Type of game: Boardgame
Period: Period-esq (1971)
Tablero de Jesús is a dice-based board game presented as a 15th-century Andalusian monastic game but now recognised as a modern invention. Popularised in the 1970s—especially among members of the Society for Creative Anachronism (SCA)—it remains a well-loved game for its strategic simplicity and potential for adaptation, even though no historical precedent exists for it prior to the late 20th century.
Tak
Number of players: 2
Type of game: Boardgame
Period: Period-esq (2016)
Tak is a two-player abstract strategy game inspired by the fictional game described in Patrick Rothfuss’s The Wise Man’s Fear (from the Kingkiller Chronicle series). It was later developed into a real-world playable game by James Ernest and Rothfuss, first published in 2016. Tak is elegant in design, with simple rules but deep strategy, and shares a lineage with classic games like Go and chess.
Hnefatafl
Number of players: 2
Type of game: Board
Period: 4th – 12th centuries
Hnefatafl (pronounced roughly NEF-uh-tah-full, Old Norse for “King’s Table”) is a member of the family of the Tafl family of ancient Germanic and Norse strategy board games, popular in northern Europe before the spread of chess. It features asymmetric gameplay, with one side defending a king attempting escape, while the other side attacks with superior numbers.
History of Hnefatafl
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Origins: Dates back to at least the 4th century CE, likely originating in Iron Age Scandinavia or Germanic Europe.
Alquerque
Number of players: 2
Type of game: Boardgame
Period: 1283
Alquerque (also spelled El-Quirkat, Alquirkat, or Quirkat) is an ancient two-player strategy game from the Middle East. It is the direct ancestor of modern draughts (checkers) and was widely played throughout the Islamic world and later in mediaeval Europe.
History of Alquerque
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Ancient Origins: Alquerque dates back to at least 1400 BCE, with early boards found carved into stones in Egypt and throughout the Middle East.
Chess
Number of players: 4(2 teams of 2)
Type of game: Board
Period: 1200+
Medieval Chess is the form of chess played in Europe during the Middle Ages, evolving from earlier variants like Shatranj and eventually developing into the modern game by the 15th century. It features distinct piece movements and rules that differ from today’s chess.
History of Medieval Chess
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Origins: Chess originated in India (~6th century CE) and spread via Persia and the Islamic world as Shatranj.
Go
Number of players: 2 Type of game: Boardgame Period: 2500BC+
o is an ancient abstract strategy board game originating in China over 4,000 years ago. It is renowned for its deep strategic complexity despite simple rules. Players aim to control territory on the board by placing stones and capturing opponent stones.
History of Go
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Origins: Invented in China, traditionally dated to over 2500 BCE, making it one of the oldest board games still played.
Karnoffel
Number of players: 4(2 teams of 2)
Type of game: Cards
Period: 1426+
Karnöffel is one of the oldest known European card games still recorded today, dating back to the 15th century. Its odd rules, power-reversing trumps, and colourful names made it wildly popular in medieval German-speaking lands. It is the ancestor of many European trick-taking games.
History of Karnöffel
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First Recorded: 1426, in Nördlingen, Germany.
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Origins: Played during church festivals and town games, especially Shrovetide and Fastnacht celebrations.
Mehen
Number of players: 2-6 Type of game: Boardgame Period: 3000BC+
Mehen is an ancient Egyptian board game, notable for its distinctive spiral board shaped like a coiled serpent. Named after the protective serpent-god Mehen, the game was played during Egypt’s Old Kingdom, possibly as a ritual or strategy game. While the precise rules are unknown, scholars and gamers have reconstructed plausible versions based on archaeology and comparisons to similar ancient games.
Shut The Box
Number of players: 4(2 teams of 2)
Type of game: Dice
Period: 1100+
Shut the Box is a traditional dice game that dates back several centuries and has been popular in English pubs and households. It is a simple yet engaging game of chance and strategy where players aim to “shut” (flip down) all numbered tiles by rolling dice and matching the sum to open tiles.
History of Shut the Box
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Origins: Thought to have originated in France or England during the 12th to 18th centuries.
Tarok
Game: Tarok
Type: Trick-taking card game
Players: Typically 3 or 4
Equipment: 54- or 78-card Tarot deck (depending on the regional variant)
Origin: 15th century Italy, flourishing in Central Europe by the 18th century
Other Names: Tarock, Tarot (game), Königrufen, Tapp Tarock, Bavarian Tarock
Historical Background
Tarok developed from early Italian trick-taking games using the tarot deck, including Trionfi. By the 18th and 19th centuries, Austrian and German variants had formalised into distinct games. Tarok’s popularity endured in Central Europe even as it faded elsewhere, especially in forms like Königrufen (Austria) and Tapp Tarock (Bavaria and beyond). These versions incorporated refined bidding systems, partnerships, and contracts, making Tarok one of the most strategically rich pre-modern card games.
Wari
Game: Wari
Type: Traditional mancala game
Players: 2
Equipment: Mancala board with 2 rows of 6 pits, 48 seeds or stones (4 per pit)
Origin: West Africa, especially Ghana and Nigeria
Other Names: Oware, Awalé, Warri, Ayo, Ouril, Adi, Wali, Awele, Wale
Historical Background
Wari is one of the oldest and most widespread mancala-style games, with a heritage tracing back thousands of years across West Africa. It is particularly associated with the Akan people of Ghana and is considered the national game of several countries including Ghana, Nigeria, and Cape Verde (where it is called Ouril). Its spread via trade routes and the African diaspora led to variants being played in the Caribbean, South America, and parts of the Middle East. Wari’s enduring appeal comes from its blend of simple mechanics and deep strategy.
Fox and Geese
Number of players: 2
Type of game: Boardgame
Period: 1500+
Fox and Geese is a classic asymmetrical board game of strategy and cunning, played between one player controlling a fox and another controlling a gaggle of geese. The game is a descendant of Norse tafl games and was popular in mediaeval and early modern Europe.
History of Fox and Geese
-
Mediaeval Roots: The game emerged in medieval northern Europe, evolving from older Viking tafl games around the 13th century.
Novem Cinque
Number of players: 2+
Type of game: Dice
Period: 1552
Novem-Cinque (Latin for Nine-Five) is an ancient Roman dice game of chance, likely played for wagers and amusement in taverns, camps, and homes across the Empire. Though the exact rules are lost to time, the name suggests a focus on the numbers 9 and 5, with reconstructions drawing from Roman gambling practices.
History of Novem-Cinque
-
Cultural Context: Played in the Roman Empire, likely during the Imperial period.
Liar's Dice
Number of players: 2+
Type of game: Dice
Period: 1552
Liar’s Dice is a classic bluffing and deduction game played with dice hidden beneath cups. Each player must guess how many dice showing a certain face value are present across all players’ cups—but without knowing anyone else’s dice. Players bluff, challenge, and try to outwit each other to be the last one with dice remaining.
History of Liar’s Dice
-
Origins: Likely derived from Perudo or Dudo, a South American game with Incan roots.
Laugh and Lie Down
Number of players: 5 originally. Optional rules for 3,4 or 6
Type of game: Card
Period: 1500s
Laugh and Lie Down is a 16th-century English gambling game for five players using a standard 52-card deck. It’s a game of matching pairs and sets, with an early form of pool betting. Simple to learn but chaotic to play, it blends elements of chance, strategy, and social drama—perfect for taverns and long evenings.
Reversis
Number of players: 4
Type of game: Card
Period: 1600-1800
Reversis is a 16th-century trick-taking card game of Spanish origin that became fashionable throughout Europe, particularly in France and Italy. As its name suggests, Reversis is all about reversing the usual trick-taking goal: players aim to avoid winning tricks, especially certain undesirable cards. It’s a game of avoidance, misdirection, and cunning—often seen as an ancestor of games like Hearts.
History of Reversis
-
Origin: Likely developed in Spain during the late 1500s.
Thayam(Dayakattai)
Number of players: 2-4
Type of game: Boardgame
Period:
Thayam is a traditional South Indian board game, especially popular in Tamil Nadu. It is a race game similar in concept to Pachisi or Ludo, involving strategy and chance, where players race their tokens around a track based on dice rolls.
History of Thayam
-
Origins: Played in South India for centuries, with roots in traditional folk culture.
-
Cultural Significance: Often played during festivals and family gatherings.
Aseb
Number of players: 2
Type of game: Boardgame
Period: 1550-1295 B.C.
Aseb also called The Game of Twenty Squares, Asseb, or Asib, Aseb is an ancient Egyptian board game, closely related to the Mesopotamian Royal Game of Ur. Aseb is a race-and-strategy game played on a rectangular board with twenty squares, blending luck, positioning, and blocking tactics.
History of Aseb
-
Ancient Origins: Aseb emerged in ancient Egypt, likely adopted from the Mesopotamian Royal Game of Ur, dating back to at least 2600 BCE.
Senet
Number of players: 2
Type of game: Boardgame
Period: 2686 B.C. +
Senet is one of the oldest known board games, originating in ancient Egypt around 3100 BCE. Played by pharaohs and commoners alike, Senet was both a pastime and a spiritual symbol, representing the soul’s journey through the afterlife. The game is a race of strategy and chance where players aim to move their pieces across a grid-shaped board and off the playing field first.
Royal Game of Ur
Number of players: 2
Type of game: Boardgame
Period: 2400BC+
The Royal Game of Ur is one of the oldest known board games in history, dating back over 4,500 years to ancient Mesopotamia. It is a two-player race and strategy game discovered in the Royal Tombs of Ur (modern-day Iraq) by Sir Leonard Woolley in the 1920s. The game combines elements of chance and tactics as players race their pieces along a distinctive track to be the first to bear all their tokens off the board.
El Mundo
Number of players: 4 Type of game: Dice Period: 12083
El Mundo – Four Player Backgammon
History of El Mundo
History El Mundo (lit. The World) aka Tables of the Four Seasons aka Four Player Backgammon is a tables game from the 13th century.
This reconstruction is based off of the rules found in Alfonso X’s Book of Games (1283) as translated by Sonja Musser Golladay (2007).
The Book of Games is the only known description of how this game is played, and the only known reference to the game. Each colour in the game not only corresponds to a season but also one of the four elements and humours. Green represents spring, air, and blood; Red represents summer, fire, and choler; Black represents autumn, earth, and melancholy; White represents winter, water, and phlegm.
Tables
Number of players: 2 Type of game: Dice Period: 100+
Tables is an ancient board game dating back to at least the Roman Empire, considered a direct predecessor to modern backgammon. It combines luck and strategy with dice rolls to move pieces around a board with the goal of bearing them off first.
History of Tables
-
Origins: The game’s earliest forms appear in Roman times (around 1st century CE), called Ludus Duodecim Scriptorum (“Game of Twelve Lines”).
Category: Period
Glückshaus
Number of players: 2+
Type of game: Dice
Period: 1500+
Glückshaus (German for “House of Fortune”) is a traditional dice game of luck and simple strategy. Played since the late Middle Ages, it uses a specially numbered board and two dice. Each number represents a “room” in the house, some of which have symbolic or festive meanings—most notably the Pig, Wedding, and King.
History of Glückshaus
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Origins: Glückshaus originated in 15th or 16th century Germany, and became popular across Austria, Switzerland, and the Low Countries.
Knucklebones
Number of players: 2+
Type of game: Skill
Period: 1400BC+
Knucklebones is an ancient game of skill and chance, originally played with the ankle bones (astragali) of sheep or goats. It has appeared in cultures across ancient Greece, Rome, Egypt, and Central Asia, and is considered an ancestor to dice and modern dexterity games like jacks.
History of Knucklebones
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Ancient Origins: Dates back at least to 1400 BCE in the Eastern Mediterranean.
Ludus latrunculorum
Number of players: 2
Type of game: Boardgame
Period: 116BC
Ludus Latrunculorum, often simply called Latrones or the Game of Brigands, was a strategic Roman board game of tactics and capture, bearing resemblance to both chess and draughts. Though the full rules have been lost, a compelling reconstruction has been developed from literary and archaeological sources.
History of Ludus Latrunculorum
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Origins: Roman Empire, possibly adapted from earlier Greek games like Petteia or Poleis.
Three Mans Morris
Number of players: 2
Type of game: Board
Period: 1400BC+
Three Men’s Morris Also known as 3 Men’s Morris, Tapatan (in the Philippines), or Tic-Tac-Toe’s clever cousin, this is the most compact and swift version of the Morris games. It’s easy to learn, quick to play, and ideal for young learners or fast, strategic duels.
History of Three Men’s Morris
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Ancient Beginnings: Archaeological finds suggest Three Men’s Morris is among the oldest known board games, with roots possibly stretching back to early Egypt, Greece, and India. Boards scratched into stone slabs have been uncovered in temples and ancient homes.
Twelve-Mans Morris
Number of players: 2
Type of game: Boardgame
Period: 14th Century
Twelve Men’s Morris (also known as 12 Men’s Morris, Merelles, or Mühle) is a classic abstract strategy board game that dates back to the Roman Empire. It’s part of the larger family of Morris games, including Three Men’s Morris, Six Men’s Morris, and Nine Men’s Morris.
History of Twelve Men’s Morris
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Ancient Roots: The game originates from the Roman Empire and may be even older, with precursors in ancient Egypt. Boards scratched into stone have been found at temples and military sites.
Nine Mans Morris
Number of players: 2
Type of game: Boardgame
Period: 14th Century BC
Nine Mans Morris Also called 9 Men’s Morris, Mill, Merels, or Mühle, this is the most famous and widely played variant of the Morris family of games. It combines simplicity and strategic depth, with roots in ancient history and a legacy across cultures.
History of Nine Men’s Morris
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Ancient Origins: Nine Men’s Morris may trace its roots to ancient Egypt, with boards dating back to around 1400 BCE. The Romans popularised it across Europe, and it spread through military and cultural contact.
One & Thirty
Number of players: 2+
Type of game: Card
Period: 15th Century
One and Thirty (also written 31, Einunddreißig, or Trente-et-un) is a classic gambling card game of European origin. Played in taverns and courts from the 16th century onward, it is considered one of the oldest recorded games of its kind and a precursor to blackjack. The aim is simple: assemble a hand as close as possible to thirty-one points, ideally in a single suit.
Hnefatafl
Number of players: 2
Type of game: Board
Period: 4th – 12th centuries
Hnefatafl (pronounced roughly NEF-uh-tah-full, Old Norse for “King’s Table”) is a member of the family of the Tafl family of ancient Germanic and Norse strategy board games, popular in northern Europe before the spread of chess. It features asymmetric gameplay, with one side defending a king attempting escape, while the other side attacks with superior numbers.
History of Hnefatafl
-
Origins: Dates back to at least the 4th century CE, likely originating in Iron Age Scandinavia or Germanic Europe.
Alquerque
Number of players: 2
Type of game: Boardgame
Period: 1283
Alquerque (also spelled El-Quirkat, Alquirkat, or Quirkat) is an ancient two-player strategy game from the Middle East. It is the direct ancestor of modern draughts (checkers) and was widely played throughout the Islamic world and later in mediaeval Europe.
History of Alquerque
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Ancient Origins: Alquerque dates back to at least 1400 BCE, with early boards found carved into stones in Egypt and throughout the Middle East.
Chess
Number of players: 4(2 teams of 2)
Type of game: Board
Period: 1200+
Medieval Chess is the form of chess played in Europe during the Middle Ages, evolving from earlier variants like Shatranj and eventually developing into the modern game by the 15th century. It features distinct piece movements and rules that differ from today’s chess.
History of Medieval Chess
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Origins: Chess originated in India (~6th century CE) and spread via Persia and the Islamic world as Shatranj.
Go
Number of players: 2 Type of game: Boardgame Period: 2500BC+
o is an ancient abstract strategy board game originating in China over 4,000 years ago. It is renowned for its deep strategic complexity despite simple rules. Players aim to control territory on the board by placing stones and capturing opponent stones.
History of Go
-
Origins: Invented in China, traditionally dated to over 2500 BCE, making it one of the oldest board games still played.
Karnoffel
Number of players: 4(2 teams of 2)
Type of game: Cards
Period: 1426+
Karnöffel is one of the oldest known European card games still recorded today, dating back to the 15th century. Its odd rules, power-reversing trumps, and colourful names made it wildly popular in medieval German-speaking lands. It is the ancestor of many European trick-taking games.
History of Karnöffel
-
First Recorded: 1426, in Nördlingen, Germany.
-
Origins: Played during church festivals and town games, especially Shrovetide and Fastnacht celebrations.
Mehen
Number of players: 2-6 Type of game: Boardgame Period: 3000BC+
Mehen is an ancient Egyptian board game, notable for its distinctive spiral board shaped like a coiled serpent. Named after the protective serpent-god Mehen, the game was played during Egypt’s Old Kingdom, possibly as a ritual or strategy game. While the precise rules are unknown, scholars and gamers have reconstructed plausible versions based on archaeology and comparisons to similar ancient games.
Shut The Box
Number of players: 4(2 teams of 2)
Type of game: Dice
Period: 1100+
Shut the Box is a traditional dice game that dates back several centuries and has been popular in English pubs and households. It is a simple yet engaging game of chance and strategy where players aim to “shut” (flip down) all numbered tiles by rolling dice and matching the sum to open tiles.
History of Shut the Box
-
Origins: Thought to have originated in France or England during the 12th to 18th centuries.
Tarok
Game: Tarok
Type: Trick-taking card game
Players: Typically 3 or 4
Equipment: 54- or 78-card Tarot deck (depending on the regional variant)
Origin: 15th century Italy, flourishing in Central Europe by the 18th century
Other Names: Tarock, Tarot (game), Königrufen, Tapp Tarock, Bavarian Tarock
Historical Background
Tarok developed from early Italian trick-taking games using the tarot deck, including Trionfi. By the 18th and 19th centuries, Austrian and German variants had formalised into distinct games. Tarok’s popularity endured in Central Europe even as it faded elsewhere, especially in forms like Königrufen (Austria) and Tapp Tarock (Bavaria and beyond). These versions incorporated refined bidding systems, partnerships, and contracts, making Tarok one of the most strategically rich pre-modern card games.
Wari
Game: Wari
Type: Traditional mancala game
Players: 2
Equipment: Mancala board with 2 rows of 6 pits, 48 seeds or stones (4 per pit)
Origin: West Africa, especially Ghana and Nigeria
Other Names: Oware, Awalé, Warri, Ayo, Ouril, Adi, Wali, Awele, Wale
Historical Background
Wari is one of the oldest and most widespread mancala-style games, with a heritage tracing back thousands of years across West Africa. It is particularly associated with the Akan people of Ghana and is considered the national game of several countries including Ghana, Nigeria, and Cape Verde (where it is called Ouril). Its spread via trade routes and the African diaspora led to variants being played in the Caribbean, South America, and parts of the Middle East. Wari’s enduring appeal comes from its blend of simple mechanics and deep strategy.
Fox and Geese
Number of players: 2
Type of game: Boardgame
Period: 1500+
Fox and Geese is a classic asymmetrical board game of strategy and cunning, played between one player controlling a fox and another controlling a gaggle of geese. The game is a descendant of Norse tafl games and was popular in mediaeval and early modern Europe.
History of Fox and Geese
-
Mediaeval Roots: The game emerged in medieval northern Europe, evolving from older Viking tafl games around the 13th century.
Novem Cinque
Number of players: 2+
Type of game: Dice
Period: 1552
Novem-Cinque (Latin for Nine-Five) is an ancient Roman dice game of chance, likely played for wagers and amusement in taverns, camps, and homes across the Empire. Though the exact rules are lost to time, the name suggests a focus on the numbers 9 and 5, with reconstructions drawing from Roman gambling practices.
History of Novem-Cinque
-
Cultural Context: Played in the Roman Empire, likely during the Imperial period.
Liar's Dice
Number of players: 2+
Type of game: Dice
Period: 1552
Liar’s Dice is a classic bluffing and deduction game played with dice hidden beneath cups. Each player must guess how many dice showing a certain face value are present across all players’ cups—but without knowing anyone else’s dice. Players bluff, challenge, and try to outwit each other to be the last one with dice remaining.
History of Liar’s Dice
-
Origins: Likely derived from Perudo or Dudo, a South American game with Incan roots.
Laugh and Lie Down
Number of players: 5 originally. Optional rules for 3,4 or 6
Type of game: Card
Period: 1500s
Laugh and Lie Down is a 16th-century English gambling game for five players using a standard 52-card deck. It’s a game of matching pairs and sets, with an early form of pool betting. Simple to learn but chaotic to play, it blends elements of chance, strategy, and social drama—perfect for taverns and long evenings.
Reversis
Number of players: 4
Type of game: Card
Period: 1600-1800
Reversis is a 16th-century trick-taking card game of Spanish origin that became fashionable throughout Europe, particularly in France and Italy. As its name suggests, Reversis is all about reversing the usual trick-taking goal: players aim to avoid winning tricks, especially certain undesirable cards. It’s a game of avoidance, misdirection, and cunning—often seen as an ancestor of games like Hearts.
History of Reversis
-
Origin: Likely developed in Spain during the late 1500s.
Thayam(Dayakattai)
Number of players: 2-4
Type of game: Boardgame
Period:
Thayam is a traditional South Indian board game, especially popular in Tamil Nadu. It is a race game similar in concept to Pachisi or Ludo, involving strategy and chance, where players race their tokens around a track based on dice rolls.
History of Thayam
-
Origins: Played in South India for centuries, with roots in traditional folk culture.
-
Cultural Significance: Often played during festivals and family gatherings.
Aseb
Number of players: 2
Type of game: Boardgame
Period: 1550-1295 B.C.
Aseb also called The Game of Twenty Squares, Asseb, or Asib, Aseb is an ancient Egyptian board game, closely related to the Mesopotamian Royal Game of Ur. Aseb is a race-and-strategy game played on a rectangular board with twenty squares, blending luck, positioning, and blocking tactics.
History of Aseb
-
Ancient Origins: Aseb emerged in ancient Egypt, likely adopted from the Mesopotamian Royal Game of Ur, dating back to at least 2600 BCE.
Senet
Number of players: 2
Type of game: Boardgame
Period: 2686 B.C. +
Senet is one of the oldest known board games, originating in ancient Egypt around 3100 BCE. Played by pharaohs and commoners alike, Senet was both a pastime and a spiritual symbol, representing the soul’s journey through the afterlife. The game is a race of strategy and chance where players aim to move their pieces across a grid-shaped board and off the playing field first.
Royal Game of Ur
Number of players: 2
Type of game: Boardgame
Period: 2400BC+
The Royal Game of Ur is one of the oldest known board games in history, dating back over 4,500 years to ancient Mesopotamia. It is a two-player race and strategy game discovered in the Royal Tombs of Ur (modern-day Iraq) by Sir Leonard Woolley in the 1920s. The game combines elements of chance and tactics as players race their pieces along a distinctive track to be the first to bear all their tokens off the board.
El Mundo
Number of players: 4 Type of game: Dice Period: 12083
El Mundo – Four Player Backgammon
History of El Mundo
History El Mundo (lit. The World) aka Tables of the Four Seasons aka Four Player Backgammon is a tables game from the 13th century.
This reconstruction is based off of the rules found in Alfonso X’s Book of Games (1283) as translated by Sonja Musser Golladay (2007).
The Book of Games is the only known description of how this game is played, and the only known reference to the game. Each colour in the game not only corresponds to a season but also one of the four elements and humours. Green represents spring, air, and blood; Red represents summer, fire, and choler; Black represents autumn, earth, and melancholy; White represents winter, water, and phlegm.
Tables
Number of players: 2 Type of game: Dice Period: 100+
Tables is an ancient board game dating back to at least the Roman Empire, considered a direct predecessor to modern backgammon. It combines luck and strategy with dice rolls to move pieces around a board with the goal of bearing them off first.
History of Tables
-
Origins: The game’s earliest forms appear in Roman times (around 1st century CE), called Ludus Duodecim Scriptorum (“Game of Twelve Lines”).
Category: Period-Esq
Herkle
Number of players: 2-4
Type of game: Boardgame
Period: Period-esq (2006)
Herkle is an adaption of Qwirkle, a modern abstract strategy game for 2 to 4 players, involving matching tiles by colour and shape in a grid. Created by Susan McKinley Ross and published in 2006, the game has won numerous awards, including the Spiel des Jahres (Game of the Year) in 2011. It is easy to learn and well-suited for families, combining elements of dominoes, Scrabble, and set collection.
Mijnlieff
Number of players: 2
Type of game: Boardgame
Period: Period-esq (2010)
History
Mijnlieff is a period-esq game designed by Andy Hopwood in 2010.
The standard game is played on a 4 x 4 square grid. Each Player has eight pieces with two of four different symbols. Each piece when played determines where your opponent can play their next piece.
In Mijnlieff each piece you play instructs your opponent to play in a straight line (either orthogonally or diagonally) from the piece just played, to play away from, or to play adjacent to the piece just played. The aim is to form lines of 3 but with your opponent controlling where you can play this is harder than it sounds. If you can play so your opponent is unable to go you get a free play anywhere on the board.
Stonewall
Number of players: 2
Type of game: Boardgame
Period: Period-esq (1996)
Stonewall is a strategic board game released in 1996 by Stonewall Developments, a New Zealand-based publisher. Designed by Grant Bullot, Mark McGregor, and Roger Bullot, the game accommodates 2 to 4 players
Tablero de Jesús
Number of players: 2
Type of game: Boardgame
Period: Period-esq (1971)
Tablero de Jesús is a dice-based board game presented as a 15th-century Andalusian monastic game but now recognised as a modern invention. Popularised in the 1970s—especially among members of the Society for Creative Anachronism (SCA)—it remains a well-loved game for its strategic simplicity and potential for adaptation, even though no historical precedent exists for it prior to the late 20th century.
Tak
Number of players: 2
Type of game: Boardgame
Period: Period-esq (2016)
Tak is a two-player abstract strategy game inspired by the fictional game described in Patrick Rothfuss’s The Wise Man’s Fear (from the Kingkiller Chronicle series). It was later developed into a real-world playable game by James Ernest and Rothfuss, first published in 2016. Tak is elegant in design, with simple rules but deep strategy, and shares a lineage with classic games like Go and chess.
Category: Research
Royal Game of Ur
Number of players: 2
Type of game: Boardgame
Period: 2400BC+
The Royal Game of Ur is one of the oldest known board games in history, dating back over 4,500 years to ancient Mesopotamia. It is a two-player race and strategy game discovered in the Royal Tombs of Ur (modern-day Iraq) by Sir Leonard Woolley in the 1920s. The game combines elements of chance and tactics as players race their pieces along a distinctive track to be the first to bear all their tokens off the board.
Battle of Poitiers
The “Hundred Years’ War” between France and England (1337-1453) was an episodic struggle lasting well over a hundred years, for much of the time without any conflict. The battles were both violent, but also occasions when ideals of “chivalry” were displayed. Here are extracts describing various battles from the Chronicle of Jean Froissart.
The Battle of Poitiers 1356
Oftentimes the adventure of amours and of war are more fortunate and marvellous than any man can think or wish. Truly this battle, the which was near to Poitiers in the fields of Beauvoir and Maupertuis, was right great and perilous, and many deeds of arms there was done the which all came not to knowledge.
The Battle of Crecy
The “Hundred Years’ War” between France and England (1337-1453) was an episodic struggle lasting well over a hundred years, for much of the time without any conflict. The battles were both violent, but also occasions when ideals of “chivalry” were displayed. Here are extracts describing various battles from the Chronicle of Jean Froissart.
The Battle of Crecy (1346)
The Englishmen, who were in three battles lying on the ground to rest them, as soon as they saw the Frenchmen approach, they rose upon their feet fair and easily without any haste and arranged their battles. The first, which was the prince’s battle, the archers there stood in manner of a herse and the men of arms in the bottom of the battle. The earl of Northampton and the earl of Arundel with the second battle were on a wing in good order, ready to comfort the Black prince’s battle, if need were.
Longbow
In the 14th century there were four main forms of bow, the longbow, the English bow, as used by the English, the short bow, as used by the southern Europeans, and the crossbow. Each weapon was used in different ways and had its own strengths and weaknesses. First, let us have a brief overview of the different bows, then we can look in more detail at the methods in which they were used.
Category: SCA
Labour Weekend 2023
Cluain hosted another magnificent event over Labour Weekend, October 21st to October 23rd. As always this was at the marvellous setting of Braythwayte Manor just outside Rotorua, New Zealand.
We had 3 days of camping, eating wonderful food prepared from scratch in the camp’s open kitchen and cooked over a fire. There was also dancing, music, fighting, archery, games and craft work.
Labour weekend camp is less structured than most and is very much a ‘bring what you want to work on’ style of camp. While my current health doesn’t allow for much in the ways of physical activity I did spend time playing games and talking with friends both old and new.
St Sebastians 2021
Another year and another St Sebastians event. This year about 90 people attended the event. It was truly lovely to see so many people enjoying themselves
While St Sebastians is traditionally an archery focused event, we also had both heavy and rapier tournaments happening.
The heavy tournament had a random weapon wheel. Each fighter was weapons were determined by 2 spins of the wheel, one for each hand. There were also some special weapons, such as a haddock, a broken bottle, rolling pin and troll club, that added to the mix.
St Sebastians 2018
St Sebastian’s was a special event this year. It marked the 10th anniversary of Ed and Elizabeth running this on their property. As such Ed had made some extra special site tokens, individual pottery cups, for the attendees.
As always there was a game running over the weekend. The prize this year was a crossbow. This was eventually won by William de Cameron.
The main event at St Sebastian’s is the archery tournament.
This year it was broken down into 3 categories, all shot at the same time.
Mid-Winter Coronation 2017
Within the SCA there are a number of Kingdoms, each ruled by a King and Queen. Every 6 months a new King and Queen are appointed by a heavy combat tournament, with the winner becoming the next Monarch along with his or her consort.
Within Lochac these tournaments take place in May and November. The in July and January the new King and Queen are crowned.
This year the Midwinter coronation was held in the Canton of Cluain, at the beautiful Hamilton Gardens.
St Catherines Faire and the Bal d' Argent 2016
The weekend of the 5th and 6th November was Ildhafn’s annual St Catherines Faire. Normally this event runs in December but this year it was in early November. As part of the event, Ildhafn hosted the Bal d’Argent. This is the annual ball of the guild of the Silver Rondel, Lochac’s official dance guild. This meant that most of the weekend was devoted to music and dance practice, with the main ball being on the Saturday night, This was exciting for us as we have been dancing with the SCA for almost 3 years now and we have been hosting the Ildhafn music group for over a year.
Labour Weekend 2016
As we have been doing lots with the SCA here we haven’t done much actual living history camping where you have no modern conveniences. This weekend will be different. Master Ed Braythwayte of the SCA is once again hosting a camp at his property but this year he has deemed that the house is off limits, except for the toilet. There is access to fresh water as well but aside from that everything will be stored, prepared, cooked or worked on in camp. There will be no modern tools, like gas cookers or torches. so it is back to open fires and candle light
St Johns 2015
Over the weekend of the 10th – 12th July we attended the annual Cluain event of St Johns.
This is an SCA camp held in the Waikato region. While normally we would take our tent and camp we decided to make use of the bunk rooms available at the site, and it was very fortunate that we did as temperatures over the weekend dropped to around -2. Fortunately both the main hall and bunk rooms were nice and warm once the heaters got started.
SCA
Sometime ago now we decide to join the SCA. While their camps are not open to the public they are still a lot of fun.
We’ll add information on the events we attend here so you can get an idea of the sorts of things that happen in the SCA in NZ
Category: News
Overhaul and a new direction
So a lot has happened. Most of the articles that were here have been archived. I’ll mostly be using this as a home for the things I do with-in re-enactment as Sympkyn of the Moor. Events I attend and projects I work on. Hopefully this time I’ll actually update things regularly.
Category: Cluain
Category: Ildhafn
Crown Tournament 2023
A selection of photos from the Crown Tournament held in Ildhafn in 2023
Crown Tournament 2015
A selection of photos from the Crown Tournament held in Ildhafn in 2015
Category: Tornament
Crown Tournament 2023
A selection of photos from the Crown Tournament held in Ildhafn in 2023
Crown Tournament 2015
A selection of photos from the Crown Tournament held in Ildhafn in 2015