Below you will find pages that utilize the taxonomy term “Dice”
Glückshaus
Number of players: 2+
Type of game: Dice
Period: 1500+
History
Glückshaus, is German for “lucky house,” or “house of fortune” and seems to be a modern name for a simple German gambling game using dice, coins/tokens, and a board dating back to the 1500’s.
Some of the early names for the game refer to the number seven “Die lustige Sieben” (The Funny Seven) due to the importance of the “7” space on the board. The board was normally divided into ten spaces numbered 2 – 12, with the number 4 missing. Most boards were plain, and simply drawn, or painted on a wooden board or table top, although a more elaborately decorated board (dated to 1583) has figures painted on it that resemble German playing cards. The spaces for the numbers 2 (The Pig, or Lucky Pig), 7 (The Wedding), and 12 (The King), are the only spaces that have consistent names or markings. Players start with an equal number of coins/chips (10, or 12 recommended).
Novem Cinque
Number of players: 2+
Type of game: Dice
Period: 1552
History
Rules
Each player antes up a coin. Each player in turn rolls 2 dice. If they roll a 9 or a five they are out. Once all players have rolled a new round starts. The remaining players may increase the wager before rolling the dice. This continues until there is 1 remaining player at the end of a round. If all players go out in 1 round it is repeated
Liar's Dice
Number of players: 2+
Type of game: Dice
Period: 1552
History
Liar’s dice originated as a bluffing board game titled Dudo during the 15th century from the Inca Empire, and subsequently spread to Latin American countries. The game later spread to European countries via Spanish conquistadors. In the 1970s, numerous commercial versions of the game were released.
Rules
There are two main versions of liar’s dice. I have found a couple of references to the first version possibly being played by Vikings, while the second may have been played by pirates.
The second version is more commonly played at SCA events in the Crescent Isles.