I love playing games of all sorts. As such I have collected a number of period games. I also have a few period-esq games, which while modern can easily pass for being period.
Liar's Dice
Number of players: 2+
Type of game: Dice
Period: 1552
Liar’s Dice is a classic bluffing and deduction game played with dice hidden beneath cups. Each player must guess how many dice showing a certain face value are present across all players’ cups—but without knowing anyone else’s dice. Players bluff, challenge, and try to outwit each other to be the last one with dice remaining.
History of Liar’s Dice
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Origins: Likely derived from Perudo or Dudo, a South American game with Incan roots.
Laugh and Lie Down
Number of players: 5 originally. Optional rules for 3,4 or 6
Type of game: Card
Period: 1500s
Laugh and Lie Down is a 16th-century English gambling game for five players using a standard 52-card deck. It’s a game of matching pairs and sets, with an early form of pool betting. Simple to learn but chaotic to play, it blends elements of chance, strategy, and social drama—perfect for taverns and long evenings.
Reversis
Number of players: 4
Type of game: Card
Period: 1600-1800
Reversis is a 16th-century trick-taking card game of Spanish origin that became fashionable throughout Europe, particularly in France and Italy. As its name suggests, Reversis is all about reversing the usual trick-taking goal: players aim to avoid winning tricks, especially certain undesirable cards. It’s a game of avoidance, misdirection, and cunning—often seen as an ancestor of games like Hearts.
History of Reversis
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Origin: Likely developed in Spain during the late 1500s.
Thayam(Dayakattai)
Number of players: 2-4
Type of game: Boardgame
Period:
Thayam is a traditional South Indian board game, especially popular in Tamil Nadu. It is a race game similar in concept to Pachisi or Ludo, involving strategy and chance, where players race their tokens around a track based on dice rolls.
History of Thayam
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Origins: Played in South India for centuries, with roots in traditional folk culture.
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Cultural Significance: Often played during festivals and family gatherings.
Aseb
Number of players: 2
Type of game: Boardgame
Period: 1550-1295 B.C.
Aseb also called The Game of Twenty Squares, Asseb, or Asib, Aseb is an ancient Egyptian board game, closely related to the Mesopotamian Royal Game of Ur. Aseb is a race-and-strategy game played on a rectangular board with twenty squares, blending luck, positioning, and blocking tactics.
History of Aseb
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Ancient Origins: Aseb emerged in ancient Egypt, likely adopted from the Mesopotamian Royal Game of Ur, dating back to at least 2600 BCE.
Senet
Number of players: 2
Type of game: Boardgame
Period: 2686 B.C. +
Senet is one of the oldest known board games, originating in ancient Egypt around 3100 BCE. Played by pharaohs and commoners alike, Senet was both a pastime and a spiritual symbol, representing the soul’s journey through the afterlife. The game is a race of strategy and chance where players aim to move their pieces across a grid-shaped board and off the playing field first.
Royal Game of Ur
Number of players: 2
Type of game: Boardgame
Period: 2400BC+
The Royal Game of Ur is one of the oldest known board games in history, dating back over 4,500 years to ancient Mesopotamia. It is a two-player race and strategy game discovered in the Royal Tombs of Ur (modern-day Iraq) by Sir Leonard Woolley in the 1920s. The game combines elements of chance and tactics as players race their pieces along a distinctive track to be the first to bear all their tokens off the board.
El Mundo
Number of players: 4 Type of game: Dice Period: 12083
El Mundo – Four Player Backgammon
History of El Mundo
History El Mundo (lit. The World) aka Tables of the Four Seasons aka Four Player Backgammon is a tables game from the 13th century.
This reconstruction is based off of the rules found in Alfonso X’s Book of Games (1283) as translated by Sonja Musser Golladay (2007).
The Book of Games is the only known description of how this game is played, and the only known reference to the game. Each colour in the game not only corresponds to a season but also one of the four elements and humours. Green represents spring, air, and blood; Red represents summer, fire, and choler; Black represents autumn, earth, and melancholy; White represents winter, water, and phlegm.
Tables
Number of players: 2 Type of game: Dice Period: 100+
Tables is an ancient board game dating back to at least the Roman Empire, considered a direct predecessor to modern backgammon. It combines luck and strategy with dice rolls to move pieces around a board with the goal of bearing them off first.
History of Tables
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Origins: The game’s earliest forms appear in Roman times (around 1st century CE), called Ludus Duodecim Scriptorum (“Game of Twelve Lines”).